State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Sandbox-like Games on iOS in Europe, Q2 2022

Discover the performance trends of the top 5 sandbox-like games on iOS in Europe during the second quarter of 2022, based on data from Sensor Tower.

Top 5 Sandbox-like Games on iOS in Europe, Q2 2022

During the second quarter of 2022, the top sandbox-like games on iOS in Europe showcased varying trends in downloads, revenue, and active users. Here is a detailed look at the performance of these games, based on data from Sensor Tower.

Roblox experienced significant fluctuations in its weekly revenue, starting at around $2.2M and peaking at $2.3M in early April, before declining to approximately $1.6M by the end of June. Weekly downloads saw a peak in mid-April with 219.9K, and a low in early May with 142.9K, before bouncing back to 198.8K by the end of the quarter. Active users showed a steady increase from 5.4M at the beginning of April to nearly 5.9M by the end of June.

Minecraft saw a decline in weekly revenue from $245K at the start of April to a low of $139K in mid-May, ending the quarter at $159K. Downloads remained relatively stable, fluctuating between 8.2K and 9.3K throughout the quarter. Active users peaked at 1.75M in mid-April, then saw a slight decline, stabilizing around 1.53M by the end of June.

IMVU: 3D Avatar Creator & Chat had a notable drop in weekly revenue from $53K at the end of March to around $25K by the end of June. Downloads also saw a decrease, starting at 13.3K in late March and ending at 11.7K by the end of June. Active users fluctuated, peaking at 294.8K in early May before dropping to 237.8K by the end of the quarter.

ZEPETO: Avatar, Connect & Live experienced a decline in weekly revenue from $30K at the end of March to approximately $15K by mid-June, ending the quarter at $15.9K. Downloads started at 26.1K in late March, dipped to a low of 13.5K in early May, and then recovered to 23.9K by the end of June. Active users remained fairly stable, ranging between 213.3K and 233.6K throughout the quarter.

PK XD: Fun, friends & games had a varied performance in terms of weekly revenue, starting at $16.5K at the end of March, peaking at $21.3K in mid-April, and ending at $13K by the end of June. Downloads peaked at 36.1K in mid-April before declining to around 19.4K by the end of June. Active users saw a peak of 351K in mid-April, with a slight decline to 305.2K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022